Guides for amateur LoL teams
How to read your stats, run a real scrim, and turn a session into something your team can actually work on.
drafting · preparation · scout
How to Draft as an Amateur Team: A Simple Pick and Ban Process
How to draft as a LoL amateur team: scout, prepare two or three comps and a ban list, name one shotcaller, then run bans and picks with a repeatable plan.
stats · early-game · draft
Early Game or Late Game Team? How to Find Out Which One You Are
LoL early game vs late game team: find out which one you are from your own games, using win rate by game duration, gold diff @15 and the drafts you play.
tilt · soloq · climbing
How to Stop Tilting in League of Legends: Know When to Stop Queuing
How to stop tilting in LoL: spot the signals in and between games, set stop rules before you queue, and trust your stats over your mood after a loss.
solo · climbing · soloq
How Many Games a Day Should You Play to Climb?
How many games a day to climb in LoL? There is no magic number. Play a session you can stay focused for and review, set stop rules, and read your own data.
coaching · team · leadership
What Does a League of Legends Coach Actually Do?
What a League of Legends coach does for an amateur team: game review, goals, draft prep, debriefs and structure, plus what a captain can take on alone.
coaching · team-review · communication
How to Debrief a Loss Without Blaming Anyone
A blame-free LoL team debrief after loss: cool down, start from the data, pick a team point and one point per player, write it down and follow up next session.
tournament · preparation · scout
How to Prepare for an Amateur League of Legends Tournament
LoL amateur tournament preparation, step by step: roster and scrims weeks out, scouting and draft plans the week of, then match day, BO3 breaks and the debrief.
stats · laning · early-game
Gold Difference at 15: What It Tells You About Your Team
Gold diff at 15 in LoL shows who won the early game, lane by lane. Learn how to read it per role, what it misses, and how to turn it into a practice focus.
champion-pool · soloq · climbing
How to Build a Champion Pool That Actually Climbs
How to build a LoL champion pool that climbs: how many champions to play, main and pocket picks, blind picks, and when your own stats say to drop one.
coach · discord · setup
How to Add an AI Coach to Your League of Legends Discord
AI coach League of Legends Discord setup, step by step: team server or solo DMs, Riot IDs, what to ask, automatic recaps and the 50-credit free trial.
soloq · climbing · stats
Stuck in Silver? The Stat-Based Reasons You're Not Climbing
Stuck in Silver in LoL? Check five stats from your own games: deaths, CS/min, champion pool, objectives and games per session, then fix the one that's off.
solo · review · stats
How to Review Your Own League of Legends Games
How to review your LoL games without a coach: which stats to check, a five-minute post-game routine, a weekly review, and how to pick one thing to fix.
scout · coaching · drafting
How to Scout Your Opponent Before a League of Legends Match
A practical guide for amateur LoL teams: how to scout an enemy roster before a scrim or tournament, read champion pools, prioritize bans, and walk into champ select with a plan.
objectives · coaching · team-building
How to Set Goals for Your Amateur League of Legends Team
Most amateur LoL teams share one goal: climb. Here's how to turn that into team and individual targets you can actually track, week over week.
recruiting · team-building · roster
How to Recruit Players for Your League of Legends Team
A step-by-step recruiting guide for amateur and semi-pro LoL teams: define the role, source talent, screen profiles, run real tryouts, and avoid bad fits.
analytics · coaching · vision
How to Read Vision Score in LoL
How to actually read vision score in League of Legends: what counts as a good number by role, how to compare it across games, and how to tell real map control from a padded stat.
analytics · coaching · process
How to Analyze a LoL Match Using Stats
A step-by-step method for reading a League of Legends match through its stats: which numbers to pull, what order to read them in, and how to turn a scoreboard into a coaching takeaway.
kpis · analytics · coaching
Objective Control Explained: Dragons, Towers and Win Rate
What objective control really measures, how dragons and towers translate into win rate, and how coaches can read the numbers without falling for the obvious traps.
kpis · analytics · soloq
Low Deaths vs High Damage: What's Better for Climbing?
Low deaths protect tempo. High damage creates pressure. Which style actually climbs faster in soloQ, where each one fails, and how to read both for real LP gains.
kpis · analytics · coaching
Farming vs Fighting in LoL: What Actually Wins Games?
Farming builds guaranteed value. Fighting creates opportunity value. What each one actually gives you, where players misread both, and what truly wins games in League of Legends.
kpis · analytics · coaching
Kill Participation vs Damage: Which Shows Real Impact?
Kill participation measures presence. Damage measures pressure. What each stat actually reveals, where they mislead, and which one better reflects real impact in League of Legends.
kpis · analytics · coaching
Damage vs Gold: What Actually Wins Games?
Damage measures pressure applied. Gold measures advantage created. What each stat actually tells you, where they mislead, and which one truly drives winning in League of Legends.
kpis · analytics · coaching
Deaths in League of Legends: The Most Underrated Stat
Deaths are the most ignored stat in League of Legends, but they reshape tempo, map control, and game outcome. How to read deaths correctly and separate useless ones from the ones that actually matter.
kpis · analytics · coaching
CS Per Minute vs Gold Per Minute: What Drives Winning?
CS per minute measures farming consistency. Gold per minute measures real impact. What each stat actually tells you, where they mislead, and which one truly drives winning in League of Legends.
kpis · analytics · coaching
Vision Score vs Map Control: What's the Real Difference?
Vision score measures warding activity. Map control measures actual influence on the game. What each one reveals, where they mislead, and why confusing the two leads to bad reviews.
kpis · analytics · coaching
Damage per Minute vs KDA: Which Stat Matters More for Coaching?
KDA and damage per minute measure different things. What each stat actually reveals about a player's performance, where they mislead, and how coaches use them together.
kpis · analytics · coaching
Vision Score in LoL: What It Actually Means for Your Team
What vision score really measures, where it misleads in reviews, and how to read it alongside objective timings, lane priority, and team decisions.
coaching · scrims · process
How to Run a Structured Scrim in League of Legends
A step-by-step guide to running scrims that actually improve your team: define objectives, control variables, review efficiently, and turn practice into progress.
kpis · analytics · coaching
KDA Explained: What It Tells You (and What It Doesn't)
What KDA actually measures in League of Legends, what it reliably tells you about player performance, and where it becomes misleading in competitive reviews.
kpis · analytics · coaching
What is CS/min in League of Legends, and Why Coaches Track It
What CS per minute actually measures, why it matters more than KDA in most reviews, and how coaches use it to diagnose macro issues in competitive League of Legends.
product-update · objectives · compositions
April 2026 Update: Objective Stats, Team Compositions, and Better Player Analytics
Victory View's April update brings objective tracking, a composition builder, kill participation stats, top 3 champions per player, and quality-of-life improvements for competitive LoL teams.
coaching · analytics · team-review
How to Run a Weekly Performance Review for Your LoL Team
A practical framework for coaches who want to turn raw stats into a structured weekly performance review: what to track, how to present it, and what actions to take.
kpis · analytics · coaching
KDA Is Lying to You: What Kill/Death/Assist Ratio Really Means in Competitive LoL
Why KDA is the most misused stat in competitive League of Legends, what it actually reveals about your players, and how coaches should read it alongside other metrics.
kpis · analytics · coaching
CS/min: The Most Honest Metric in Competitive League of Legends
What CS per minute really measures, the benchmarks that matter by role, and how coaches can use CS/min trends to spot issues before they show up in match results.
coaching · analytics · soloq
How to Track SoloQ Performance Across Your Competitive LoL Roster
A practical guide to monitoring SoloQ stats for your League of Legends team: what metrics matter, how often to check, and how to use the data in coaching sessions.